The cheats are one area in which Doom+ has changed little. Most of the things you can change are achieved through in game menus, or the front end.
Cheat | Version | Effect | Notes |
---|---|---|---|
idka |
1.00 | Give all ammo |
Disabled when networked |
idkfa |
1.00 | Give all ammo and keys |
Disabled when networked |
iddqd |
1.00 | God mode (invincible) |
Disabled when networked |
idbehold# |
1.00 | Give items |
Disabled when networked |
idclip |
1.00 | Toggle clipping (walk through walls) on Doom II |
Disabled when networked |
idchoppers |
1.00 | Give chainsaw (and invincible) |
Disabled when networked |
iddt |
1.00 | Increase detail in automap
2.00: At the third time this colours objects, draws keys and highlights doors |
|
idclev## |
1.00 | Change level | |
idmus## |
1.00 | Change music track |
Disabled when networked |
idmypos |
1.00 | Display current location |
Disabled when networked |
idspispopd |
2.00 | Toggle clipping (walk through walls) on Doom I |
Disabled when networked |
idtrans |
2.00 | Change translucency flag | |
idspread |
2.00 | Make plasma gun fire multiple rounds.
2.00: Toggle between 8 shots and 1 2.02: Increase number of shots fired |
Disabled when networked |
idpack |
2.01 | Give player a backpack |
Disabled when networked |
idfight |
2.01 | Allow monsters to fight one another |
Disabled when networked |
idkey# |
2.01 | Give a particular key |
Disabled when networked |
idmuscd |
2.01 | Display CD name (if !CDDB in use) or number (if not) | |
idmusic |
2.01 | Display track name (if !CDDB in use) or number (if not) | |
idresamp |
2.02 | Change resampling level | |
idcache |
2.02 | Toggle column caching |